This is a continuation of my latest post that was about a board game we created.

We had some rethinking to do as our of how our game was it didn’t look good. So our task was to improve the game, and we did so quite drastically.

I can simply say that the game has changed a lot again and I believe we are getting close to the finish line. As the game is very defined now and it is more engaging to play. Still it might not be the perfect game but I really like what we have have accomplished so far.

We have made the exploration more interesting this time as things happen when you go to a new tile, bad things can happen or good things can happen and that is what makes the exploration part fun. The game still takes place in a cave but now everything else is also getting more defined too as the players play as some dwarfs that are in a cave that are supposed to construct three different monuments in the cave and the first one to complete the task wins. You are also supposed to collect resources to be able to make the structures.
You can make your own paths with dynamites or make blockades with dynamites and you don’t have an endless supply of them either. In fact you can only carry up to 1 dynamite at a time with a character. And you have only 2 characters.

You can not harm other players only block their path with a dynamite or you can build a structure where maybe someone else was going to build their structure.